A fitness game for iPhone
Every rep
moves Hop.
Prop up your phone and step back. Hop counts your squats, push-ups and jumping jacks through the camera, and you catch dots with your hands. No gear, no account.
Coming soon · Free · Video never leaves your phone

Four games
Your body is the controller.
A pose model on your iPhone watches your hips, knees and arms, and only full reps count. Each game has its own campaign: worlds of 8 levels, 3 stars a level, and a boss at the end of every world.
Catch the Dots
Reach for the dots with your hands and dodge the skulls.
8 worlds · 64 levelsSquats
Hips down, stand tall. Hop tells you when to go lower.
4 worlds · 32 levelsPush-ups
Phone on the floor, chest down, and every clean rep counts.
4 worlds · 32 levelsJumping Jacks
Arms up, feet wide. Find the rhythm and keep it.
4 worlds · 32 levelsEvery day
Three quests a day. One boss a week.
- Daily questsThree short goals each day, like 35 jumping jacks. One keeps your streak going; all three make a perfect day.
- The Skull KingEvery rep and dot you do this week is a hit on the weekly boss. Knock out his 600 HP to win the Skull card.
- Your sizeEasy, Normal or Beast: pick how big your quests are.


With friends
Race a friend, rep for rep.
- Live racesPick a Game Center friend and race the same game at the same time. You see their score and their outline move as they go.
- Beat my ghostSend your best run as a challenge. Your friend has 2 days to race it.
- LeaderboardsThis week's reps and total stars, with your friends and the world.
Campaigns
160 levels, one map at a time.
Start in Warm-up Park and work up to Legend League. Rounds last a minute or less, so a level fits in any break.

Private by design
The camera stays on your phone.
Hop sees you through a pose model that runs on your iPhone. No video is recorded or sent anywhere, and there's no account to make. Privacy policy
Almost ready.
Coming soon to iPhone, free.